ACADEMY OF INTERACTIVE ARTS AND SCIENCES (AIAS) ANNOUNCES
FINALISTS FOR 2003 INTERACTIVE ACHIEVEMENT AWARDS
Finalists for 2003s Game of the Year include:
Animal Crossing for the NINTENDO GAMECUBE, published by Nintendo
of America Inc., developed by Nintendo Co. Ltd.;
Battlefield 1942 for the PC, published by Electronic Arts,
developed by Digital Illusions;
Ratchet & Clank for the PlayStation 2, published by Sony
Computer Entertainment America Inc., developed by Insomniac Games;
Metroid Prime for the NINTENDO GAMECUBE, published by Nintendo
of America Inc., developed by Retro Studios;
Grand Theft Auto: Vice City for the PlayStation 2, published by
Rockstar Games, developed by Rockstar North.
Finalists for 2003s PC Game of the Year include:
Age of Mythology, published by Microsoft, developed by Ensemble
Studios;
Battlefield 1942, published by Electronic Arts, developed by
Digital Illusions;
Medal of Honor Allied Assault, published by Electronic Arts,
developed by 2015 Inc.;
Neverwinter Nights, published by Infogrames, developed by
BioWare;
Warcraft III: Reign of Chaos, published and developed by
Blizzard.
Finalists for 2003s Console Game of the Year include:
Splinter Cell for the Xbox, published by UbiSoft, developed by
UbiSoft Montreal;
Ratchet & Clank for the PlayStation 2, published by Sony
Computer Entertainment America Inc., developed by Insomniac Games;
Metroid Prime for the NINTENDO GAMECUBE, published by Nintendo
of America Inc., developed by Retro Studios;
Grand Theft Auto: Vice City for the PlayStation 2, published by
Rockstar Games, developed by Rockstar North;
Eternal Darkness: Sanitys Requiem for the NINTENDO GAMECUBE,
published by Nintendo of America Inc., developed by Silicon Knights;
Animal Crossing for the NINTENDO GAMECUBE, published by Nintendo
of America Inc., developed by Nintendo Co. Ltd.
Finalists for 2003's Innovation in PC Gaming include:
Battlefield 1942, published by Electronic Arts, developed by
Digital Illusions;
Dungeon Siege, published by Microsoft Game Studios, developed by
Gas Powered Games;
Grand Theft Auto III, published by Rockstar, developed by
Rockstar North;
Medal of Honor: Allied Assault, published by Electronic Arts,
developed by 2015 Inc.;
Neverwinter Nights, published by Infogrames, developed by
Bioware;
Warcraft III: Reign of Chaos, published and developed by
Blizzard Entertainment.
Finalists for 2003's Innovation in Console Gaming include:
Animal Crossing for the NINTENDO GAMECUBE, published by Nintendo
of America, developed by Nintendo Co. Ltd.;
Eternal Darkness for the NINTENDO GAMECUBE, published by
Nintendo of America, developed by Silicon Knights;
Grand Theft Auto: Vice City for the PlayStation 2, published by
Rockstar, developed by Rockstar North;
Metroid Prime for the NINTENDO GAMECUBE, published by Nintendo
of America, developed by Retro Studios;
Splinter Cell for the Xbox, published by Ubi Soft, developed by
Ubi Soft Montreal.
Finalists for 2003's Console Action Adventure Game of the Year
include:
Grand Theft Auto: Vice City for the PlayStation 2, published by
Rockstar, developed by Rockstar North;
Splinter Cell for the Xbox, published by Ubi Soft, developed by
Ubi Soft Montreal;
Hitman 2 for the Xbox, published by Eidos, developed by IO
Interactive;
JSRF - Jet Set Radio Future for the Xbox, published by SEGA of
America, developed by SEGA and Smilebit;
Rez for the PlayStation 2, published by SEGA of America,
developed by SEGA and United Game Artists.
Finalists for 2003's Console Fighting Game of the Year include:
Godzilla: Destroy All Monsters Melee for the NINTENDO GAMECUBE,
published by Infogrames, developed by Pipeworks Software;
Mortal Kombat: Deadly Alliance for the PlayStation 2, published
and developed by Midway;
Capcom VS. SNK 2: EO for the PlayStation 2, published by Capcom,
developed by Capcom Japan;
Tekken 4 for the PlayStation 2, published and developed by
Namco;
Virtua Fighter 4 for the PlayStation 2, published by SEGA of
America, developed by SEGA and AM2.
Finalists for 2003's Console First Person Action Game of the Year
include:
Metroid Prime for the NINTENDO GAMECUBE, published by Nintendo
of America, developed by Retro Studios;
Medal of Honor: Frontline for the PlayStation 2, published by
Electronic Arts, developed by Electronic Arts LA;
James Bond 007: Nightfire for the PlayStation 2, published by
Electronic Arts, developed by Eurocom Entertainment and EA;
Timesplitters2 for the PlayStation 2, published by Eidos,
developed by Free Radical Design Ltd.;
Ghost Recon for the Xbox, published by Ubi Soft, developed by
Red Storm Entertainment.
Finalists for 2003's Console Platfor Action / Adventure Game of
the Year include:
Ratchet and Clank for the PlayStation 2, published by Sony
Computer Entertainment America Inc., developed by Insomniac Games;
Sly Cooper and the Thievious Raccoonus for the PlayStation 2,
published by Sony Computer Entertainment America Inc., developed by
Sucker Punch;
Super Mario Sunshine for the NINTENDO GAMECUBE, published by
Nintendo of America, developed by Nintendo Co. Ltd.
Finalists for 2003's Console Racing Game of the Year include:
ATV Offroad Fury 2 for the PlayStation 2, published by Sony
Computer Entertainment America Inc., developed by Rainbow Studios;
Moto GP: Ultimate Racing Technology for the Xbox, pubished by
THQ, developed by Climax;
RalliSport Challenge for the Xbox, published by Microsoft Game
Studio, developed by Digital Illusions;
NASCAR Thunder 2003 for the PlayStation 2, published by
Electronic Arts, developed by Electronic Arts Tiburon;
Need for Speed: Hot Pursuit 2 for the PlayStation 2, published
by Electronic Arts, developed by Electronic Arts Black Box.
Finalists for 2003's Console RPG of the Year include:
Animal Crossing for the NINTENDO GAMECUBE, published by Nintendo
of America, developed by Nintendo Co. Ltd.;
Kingdom Hearts for the PlayStation 2, published by Square
Electronic Arts, developed by Squaresoft;
Wild Arts 3 for the PlayStation 2, published by Sony Computer
Entertainment America Inc., developed by MediaVision;
Final Fantasy X for the PlayStation 2, published by Square
Electronic Arts, developed by Squaresoft;
Suikoden 3 for the PlayStation 2, pubished by Konami, developed
by KCET.
Finalists for 2003's Console Sports Game of the Year include:
NCAA Football 2003 for the PlayStation 2, published by
Electronic Arts, developed by Tiburon;
Aggressive Inline for the PlayStation 2, published by Acclaim,
developed by Z-AXIS;
NHL 2K3 for the Xbox, published by SEGA of America, developed by
Visual Concepts;
Madden NFL 2003 for the PlayStation 2, published by Electronic
Arts, developed by Tiburon;
Tony Hawk's Pro Skater 4 for the PlayStation 2, published by
Activision, developed by Neversoft.
Finalists for 2003's Family Game of the Year include:
Back Yard Football for the NINTENDO GAMECUBE, published by
Infogrames, developed by Humongous Entertainment;
Mario Party 4 for the NINTENDO GAMECUBE, published by Nintendo
of America, developed by Hudson Soft;
Scooby Doo! Night of 100 Frights for the PlayStation 2,
published by THQ, developed by Heavy Iron;
Harry Potter & the Chamber of Secrets for the PC, published
by Electronic Arts, developed by Electronic Arts UK;
SpongeBob Squarepants: Employee of the Month for the PC,
published by THQ, developed by AWE Games.
Finalists for 2003's Handheld Game of the Year include:
Metroid Fusion for the Game Boy Advance, published by Nintendo
of America, developed by Nintendo Co. Ltd.;
The Legend of Zelda: A Link to the Past / Four Swords for the
Game Boy Advance, published by Nintendo of America, developed by
Nintendo Co. Ltd.;
Yoshi's Island: Super Mario Advance 3 for the Game Boy Advance,
published by Nintendo of America, developed by Nintendo Co. Ltd.;
Castlevania - Harmony of Dissonance for the Game Boy Advance,
published by Konami, developed by Konami KCET.
Finalists for 2003's Outstanding Achievement in Game Design
include:
Animal Crossing for the NINTENDO GAMECUBE, published by Nintendo
of America, developed by Nintendo Co. Ltd.;
Battlefield 1942 for the PC, published by Electronic Arts,
Developed by Digital Illusions;
Metroid Prime for the NINTENDO GAMECUBE, published by Nintendo
of America, developed by Retro Studios;
Neverwinter Nights for the PC, published by Infogrames,
developed by Bioware;
Warcraft III: Reign of Chaos, published and developed by
Blizzard Entertainment.
Finalists for 2003's Outstanding Achievement in Gameplay
Engineering include:
Animal Crossing for the NINTENDO GAMECUBE, published by Nintendo
of America, developed by Nintendo Co. Ltd.;
Metroid Prime for the NINTENDO GAMECUBE, published by Nintendo
of America, developed by Retro Studios;
Splinter Cell for the Xbox, published by Ubi Soft, developed by
Ubi Soft Montreal.
Ratchet & Clank for the PlayStation 2, published by Sony
Computer Entertainment America Inc., developed by Insomniac Games.
Finalists for 2003's Outstanding Achievement in Art Direction
include:
Kingdom Hearts for the PlayStation 2, published by Square
Electronic Arts, developed by Squaresoft;
Metroid Prime for the NINTENDO GAMECUBE, published by Nintendo
of America, developed by Retro Studios;
Sly Cooper and the Thievious Raccoonus for the PlayStation 2,
published by Sony Computer Entertainment America Inc., developed by
Sucker Punch;
Eternal Darkness for the NINTENDO GAMECUBE, published by
Nintendo of America, developed by Silicon Knights;
Ratchet & Clank for the PlayStation 2, published by Sony
Computer Entertainment America Inc., developed by Insomniac Games.
Finalists for 2003's Outstanding Achievement in Animation
include:
Kingdom Hearts for the PlayStation 2, published by Square
Electronic Arts, developed by Squaresoft;
Sly Cooper and the Thievious Raccoonus for the PlayStation 2,
published by Sony Computer Entertainment America Inc., developed by
Sucker Punch;
The Mark of Kri for the PlayStation 2, published by Sony
Computer Entertainment America Inc., developed by SCEA San Diego;
Ratchet & Clank for the PlayStation 2, published by Sony
Computer Entertainment America Inc., developed by Insomniac Games;
Final Fantasy X for the PlayStation 2, published by Square
Electronic Arts, developed by Squaresoft.
Finalists for 2003's Outstanding Achievement in Character or
Story include:
Eternal Darkness for the NINTENDO GAMECUBE, published by
Nintendo of America, developed by Silicon Knights;
Grand Theft Auto: Vice City for the PlayStation 2, published by
Rockstar, developed by Rockstar North;
Kingdom Hearts for the PlayStation 2, published by Square
Electronic Arts, developed by Squaresoft;
The Mark of Kri for the PlayStation 2, published by Sony
Computer Entertainment America Inc., developed by SCEA San Diego;
Syberia for the PC, published and developed by Microids.
Finalists for 2003's Outstanding Achievement in Original Musical
Composition include:
Medal of Honor: Frontline for the PlayStation 2, published by
Electronic Arts, developed by Electronic Arts LA;
Metroid Prime for the NINTENDO GAMECUBE, published by Nintendo
of America, developed by Retro Studios;
The Elder Scrolls 3: Morrowind for the PC, published and
developed by Bethesda Softworks;
Rygar: The Legendary Adventure for the PlayStation 2, published
and developed by Tecmo;
Warcraft III: Reign of Chaos for the PC, published and developed
by Blizzard Entertainment.
Finalists for 2003's Outstanding Achievement in Sound Design
include:
Eternal Darkness for the NINTENDO GAMECUBE, published by
Nintendo of America, developed by Silicon Knights;
Grand Theft Auto: Vice City for the PlayStation 2, published by
Rockstar, developed by Rockstar North;
Lord of the Rings: The Two Towers for the PlayStation 2,
published by Electronic Arts, developed by Stormfront Studios;
Medal of Honor: Frontline for the PlayStation 2, published by
Electronic Arts, developed by Electronic Arts LA;
Metroid Prime for the NINTENDO GAMECUBE, published by Nintendo
of America, developed by Retro Studios;
No One Lives Forever 2: A Spy in H.A.R.M.'s Way for the PC,
published by Sierra Entertainment, developed by Monolith;
Splinter Cell for the Xbox, published by Ubi Soft, developed by
Ubi Soft Montreal.
Finalists for 2003's Outstanding Achievement in Visual
Engineering include:
Asheron's Call 2: Fallen Kings, published by Microsoft Game
Studios, developed by Turbine Entertainment;
Lord of the Rings: The Two Towers for the PlayStation 2,
published by Electronic Arts, developed by Stormfront Studios;
Metroid Prime for the NINTENDO GAMECUBE, published by Nintendo
of America, developed by Retro Studios;
Splinter Cell for the Xbox, published by Ubi Soft, developed by
Ubi Soft Montreal;
Unreal Tournament 2003 for the PC, published by Infogrames,
developed by Digital Extremes.
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