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GameCube was first unveiled on August 24, 2000 at Nintendo's Space World show in Japan. On this day the world got its first glimpse of GameCube's power in a technical demo featuring Nintendo's greatest characters. Included in the demo was a battle scene from The Legend of Zelda fully rendered in 3D. However, by the following Space World, the design was canceled in favor of the current cel-shaded and younger looking version of Link. It was since thought that the adult Link seen in Nintendo's technical demo would be gone forever... until last June when rumors of Link's incorporation into Namco's Soul Calibur 2 first surfaced.

Despite Namco's earlier denial, Link will indeed be a playable character in the GameCube version of Namco's Soul Calibur 2 according to IGN Cube. Likely appearing as he did in Nintendo's Space World 2000 demo, Link will feature his famed Master Sword and shield or possibly a second weapon such as a hookshot, boomerang, or bow and arrow. It seems Namco's new relationship with Nintendo will benefit gamers in more ways than anticipated.

In May of 2002, Nintendo and Namco announced a partnership to jointly develop software for Nintendo GameCube and the Triforce arcade board. At a joint press conference, leading Nintendo software designer Shigeru Miyamoto commented, "We are expanding our collaborations... We are trying to utilize the game developing expertise of other companies." Both companies are currently developing Star Fox Armada for Nintendo GameCube. Triforce is a 3D computer graphic board for next-generation arcade machines that applies the architecture of the GameCube. Nintendo, Namco, and Sega announced joint development of the Triforce arcade board in January, 2002.

January 8, 2003

Jim - News Contributor, GameCubicle


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