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namco's e3 lineup

Leading video game publisher, Namco announced today the company’s line up of video games to be unveiled during the Electronic Entertainment Expo. Among the games Namco will be showcasing for GameCube are Soul Calibur II, R: Racing Evolution, Spawn, I-Ninja, Tales of Symphonia, and Extreme Force: Grant City Anti-Crime.


Soul Calibur II 
[AUG 2003]
Soul Calibur II is the ultimate sequel to one of the most revered weapons-based fighters of all time. More than 15 warriors, both familiar and new will battle each other in search of Soul Edge - including a character named Necrid, created by Todd McFarlane exclusively for the home console versions. Soul Calibur II will feature The Legend of Zelda’s Link exclusively in the Nintendo GameCube version of the game. The game will feature over ten exciting game modes: the all-new Weapon Master Mode, Time Attack Mode, Survival Mode, VS. Mode and Team Battle Mode. In the Weapon Master Mode players can collect and utilize over 200 different weapons, adding a deeper level of strategy to every new battle.

R: Racing Evolution 
[Q4 2003]
R: Racing Evolution is being created by the same team that developed the critically-acclaimed Ridge Racer and MotoGP franchises. Featuring licensed cars, 11 real-world and fantasy tracks, and 8 different race types (Circuit, Rally, Drag, etc…), R will showcase 4 game modes: the Racing Life Mode, Time Attack Mode, Arcade Mode and Vs. The Racing Life Mode focuses on the human-natured competitiveness of racing and gives players a cinematic story of two female racers and their rivalry. Also featured in R is the “New Interactive Driver AI System” that enhances realistic racing situations. The system is indicative of the pressures that drivers feel during real races. Races can be won or lost depending on how a driver reacts to pressure from other racers. In-game communications allow for incoming transmissions from crew members and even in-race trash talk from rival drivers.


Spawn
[Q3 2003]
Based on Todd McFarlane’s best-selling comic book character, Spawn will make its debut at E3. Spawn is a 3D action/adventure game that will give players access to all of his distinctive abilities – his superhuman strength, hand-to-hand combat techniques, his arsenal of weaponry, his Hell Powers and, of course, his living symbiotic costume. Caught between the battle of Good vs. Evil, he struggles to break free from the controlling influences of Heaven and Hell.


I-Ninja 
[Q4 2003]
An ultra-cool ninja with major attitude meets extreme sports game play, I-Ninja is the consummate warrior who has spent years mastering his weapons and honing his skills. In true gravity defying game play, I-Ninja can scale buildings, "shred" on extreme rails, hover great distances with a "sword copter", ride drifting roller spheres and utilize specialized manga-style ninja moves to navigate through each dynamic environment. A multiple weapon control system allows the player to throw lethal shurikens, use deadly chain-whips, blowguns, rocket launchers and more. The game features challenging enemies and ruthless bosses that must be defeated, ranging from foot soldiers of the Ranx Army to a menacing 150 foot giant robot. I-Ninja is graceful in honor, but deadly in combat.
 

Tales of Symphonia 
[TBA]
Exclusive to the Nintendo GameCube with a release date yet to be determined, Tales of Symphonia is Namco’s latest chapter in the Tales universe. A fully immersive 3D experience comes to life as an adventure unfolds that will place the existence of two worlds in the balance. Featuring high-quality Anime cutscenes and character designs by renowned artist Kosuke Fujishima, real-time battles, formation attacks, and customizable character abilities round out a fabulous epic.

Extreme Force: Grant City Anti-Crime
  [Q4 2003]

3rd person action/adventure game that takes place on the deadly streets of Grant City – a well-known setting from Namco’s blockbuster, Dead to Rights‘. As a member of Grant City’s elite GAC Squad, the player will be submerged into the crime-fighting world of special weapons and covert tactics. A diverse arsenal of weapons and equipment including night vision goggles, grenades and door charges can be utilized by the player to battle criminals. The player can also silently neutralize his opponents through stealth maneuvers and “target rich” run-and-gun combat.

May 7th, 2003

Rick - Editor in Chief, GameCubicle


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