IBM Ships 10 Millionth GameCube Processor to Nintendo
SAN DIEGO, CA and SAN RAFAEL, CA--(INTERNET WIRE)--Oct 1, 2002
-- With today's release of the DivX for Gamecube Software
Development Kit (SDK), Nintendo Gamecube developers can now easily
create highly compressed DVD-quality DivX video cinematics and
seamlessly integrate high performance playback into Gamecube games.
For more information on DivX for Gamecube, visit www.divx.com/gamecube.
ADVERTISEMENT DivX for Gamecube was developed by Factor 5, the
software development house and Nintendo technology partner behind
the multimillion selling "Star Wars: Rogue Squadron™"
game franchise and the MusyX™ sound tools for multiple game
platforms, and DivXNetworks, Inc., the company that created the
revolutionary patent-pending DivX video compression technology.
The superior compression and visual quality of DivX video, most
recently used in Blizzard Entertainment's best-selling "Warcraft
III: Reign of Chaos" provides game developers with an ideal
solution for high-quality cinematics in Gamecube titles. DivX for
Gamecube offers a number of advanced features specifically optimized
for Gamecube developers, including:
- DVD-like quality at file sizes 7-10 times smaller than MPEG-2
- Support for the advanced features of the cutting-edge DivX 5.02
Pro video technology including pyschovisual modeling, bi-directional
encoding, and global motion compensation.
- Encoding speeds 2-3X faster than real-time
- Hand-optimized assembler-code for maximum usage of all Gamecube
CPU ("Gekko") extensions and minimal cache misses
- Uses both CPU and graphics chip ("Flipper") in parallel
for extremely fast performance
- Maximum flexibility and ease of use, with the ability to map video
on any surface and run in parallel with other applications
- Tight integration with the MusyX™ and AX sound libraries for
audio streaming
"We are pleased to work closely with the talented team at
Factor 5 to develop the DivX for Gamecube product. DivX is the
perfect video compression technology for game developers and
publishers seeking the highest visual quality, best compression and
fastest encoding and decoding speed," said Darrius Thompson,
director of research and development at DivXNetworks, Inc. (www.divxnetworks.com).
"The DivX for Gamecube SDK was designed to provide developers
with a complete, easy-to-use solution based on the world's most
powerful video compression technology," said Thomas Engel,
Director of Technology at Factor 5, LLC. "By partnering with
DivXNetworks, we are able to offer game developers a toolset of
cutting-edge video technology specifically optimized for creating
the highest quality cinematics in Nintendo Gamecube titles."
Hailed as a "revolutionary product" by Tom's Hardware
Guide, DivX MPEG-4-compatible video compression technology has been
downloaded over 65 million times. The newest version of the
technology, DivX 5.02, is capable of data compression ratios that
exceed virtually any technology available today and offers up to 41%
better compression than previous versions of the technology, at over
twice the encoding speed of competing technologies. For more
information, e-mail licensing@divxnetworks.com or visit
www.divxnetworks.com/products.
About DivXNetworks
DivXNetworks is a leading technology company that enables the rapid
proliferation of video content over Internet Protocol (IP) networks
by combining the lightweight, ubiquitous access of the Internet with
DVD-quality video performance. The company's approach is built upon
the success of the DivX™ codec, a leading standard for MPEG-4
compatible video distribution with over 65 million users worldwide,
and the DivX Open Video System™, a next-generation content
delivery system that provides unsurpassed aggregation, promotion,
and distribution of video content for mass markets. DivXNetworks is
headquartered in San Diego, California, with a satellite office in
Los Angeles. For more information about DivXNetworks, visit
www.divxnetworks.com.
About Factor 5
Based in San Rafael, California, Factor 5 LLC is a leading developer
of interactive entertainment software and technology for a variety
of console and computer platforms. Among the company´s many
successful titles is the multimillion selling "Star Wars®:
Rogue Squadron™" line of games for LucasArts Entertainment
Company and the classic Turrican® series. Factor 5 has also created
the multiplatform MusyX™ sound tool technology which pioneered
5-channel sound for games in close collaboration with Dolby and, as
a Nintendo technology partner, was involved in the creation of the
Nintendo Gamecube hardware.
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