Nintendo
walked away with seven major awards from the 2003 Interactive
Achievement Awards by the Academy of Interactive Arts and Sciences (AIAS).
The Interactive Achievement Awards recognize and honor outstanding
interactive content and creative and technical achievement in the
creation of interactive software entertainment.
"As an artist, the only way I know how to make a great game is
to go by my intuition and heart," commented Nintendo's Shigeru
Miyamoto, manager of Entertainment Analysis and Development,
Nintendo. "To win over and over in just one evening stunned our
whole team. We're overwhelmed."
Animal Crossing earned three awards, including Innovation in Console
Gaming, Console RPG Game of the Year, and Outstanding Achievement in
Game Design. In addition, AIAS honored Metroid Prime in the First
Person Action Game of the Year category. Mario Party 4 won Family
Game of the Year. Eternal Darkness: Sanity's Requiem received the
Outstanding Achievement in Character or Story award. In the portable
category, Metroid Fusion took Handheld Game of the Year.
Click to view
a list of all nominees.
Nintendo Press Release:
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Nintendo Sweeps Major Awards Ceremony
LAS VEGAS - Feb. 28, 2003 - In a city known for high stakes wins,
Nintendo walked away with seven major coveted awards for superior
achievement in the multi-billion dollar video game entertainment
business at the 2003 Interactive Achievement Awards at the Hard Rock
Hotel in Las Vegas.
The gala ceremony, held by the Academy of Interactive Arts and
Sciences (AIAS), is attended by the industry's elite and is the one
annual event where creators are recognized for their works of art
and voted on by their peers. Despite the stiff competition - many of
them top-selling games - it was clear by the votes that Nintendo's
continued ability to innovate and create new ways of experiencing
gaming is still held in the highest regard.
Nintendo's Animal Crossing for the Nintendo GameCube, earned three
awards, including: 'Innovation in Console Gaming;' 'Console RPG Game
of the Year;' and 'Outstanding Achievement in Game Design.' In
addition, AIAS honored Metroid Prime, also for Nintendo GameCube, in
the 'First Person Action Game of the Year' category. Mario Party 4 a
hysterical multi-player game, won 'Family Game of the Year,' and
Eternal Darkness: Sanity's Requiem, the first true psychological
thriller, received the 'Outstanding Achievement in Character or
Story' award. In the portable category, Metroid Fusion blasted its
way to 'Handheld Game of the Year.'
"As an artist, the only way I know how to make a great game is
to go by my intuition and heart," explains Nintendo's Shigeru
Miyamoto, the world's renowned video game master and senior managing
director of all software for the company. "To win over and over
in just one evening stunned our whole team. We're overwhelmed."
Nintendo takes extra pride in the recognition of its second-party
development partners, Retro Studios of Austin, Texas, developer of
Metroid Prime; and Silicon Knights of Ontario, Canada, developer of
Eternal Darkness: Sanity's Requiem. Both titles are exclusive to
Nintendo GameCube and earned critical acclaim in a variety of print
and online publications during 2002.
Located in Los Angeles, CA, the Academy of Interactive Arts and
Sciences (AIAS) is an official professional academy of the $9+
billion interactive entertainment software industry. AIAS is
supported by the industry's leading companies and counts among its
board of directors representatives from Activision, Bioware
Entertainment, Electronic Arts, Ensemble Studios, Infogrames,
Insomniac Games, the Interactive Digital Software Association,
Microsoft, Nintendo of America, Oddworld Inhabitants, Sony Computer
Entertainment America, Sierra Entertainment, and Carnegie Mellon
University.
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