Nintendo 'Posesses' n-Space to Develop Geist
Boosting its exclusive Nintendo GameCube library, Nintendo of
America Inc. today announces a development collaboration on the new
game Geist with n-Space, Inc., a Florida-based video game developer.
Based on an original concept by n-Space, the game will be developed
by n-Space with creative and technical input from Nintendo and will
be published by Nintendo.
Geist leads players through the game in a first-person perspective,
providing the unique ability to 'possess' other characters in the
game. As a ghost or Geist, players can advance through the game by
virtually entering the bodies of other characters, taking advantage
of their physical and mental abilities. Combining a mixture of
action and stealth styles of game play, Geist adds an enthralling
new mixture to the first-person genre.
"This collaboration with n-Space is another step we're taking
to expand our global development resources as we continue to make
games that appeal to all gaming audiences," says Peter
MacDougall, executive vice president, sales and marketing, Nintendo
of America Inc. "Geist will provide players with a truly
innovative experience only available on the Nintendo GameCube."
Geist marks the first title n-Space has developed exclusively for
Nintendo GameCube. Founded in 1994, n-Space has developed several
million unit-selling games, such as Duke Nukem: Time To Kill, and
demonstrates a strong understanding of immersive game play and
action.
According to Erick S. Dyke, n-Space president, "This agreement
is a milestone for n-Space, and we're pleased to offer this
innovative game title exclusively on Nintendo GameCube."
Additional details regarding Geist will be available at the E3 Expo
2003, May 14-16 at the Los Angeles Convention Center.
As the worldwide leader and innovator in the creation of interactive
entertainment, Nintendo Co. Ltd., of Kyoto, Japan, manufactures and
markets hardware and software for its popular home video game
systems. The systems include Game Boy, Nintendo 64, Game Boy Advance
and Nintendo GameCube. Since the release of its first home video
game system in 1983, Nintendo has sold more than 1.6 billion video
games worldwide, creating enduring industry icons such as Mario and
Donkey Kong and launching such franchises as ZeldaTM and Pokémon.
As a wholly owned subsidiary, Nintendo of America Inc., based in
Redmond, Wash., serves as headquarters for Nintendo's operations in
the Western Hemisphere.
n-Space, Inc., headquartered in sunny Orlando, Florida, designs and
develops innovative and technically-sophisticated video games for
console video game systems. Founded in 1994, n-Space, Inc. has
developed several million-selling video games such as Duke Nukem:
Time To Kill, Rugrats: Search for Reptar, and others. n-Space is
represented by Interactive Studio Management.
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