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In
the coming weeks, communities in Seattle, Los Angeles, Miami, Philadelphia
and Tucson will present a fresh new look with the help of Nintendo and the
national youth organization SHiNE. Five artists, inspired by the
forthcoming release of Mario's first game for Nintendo GameCube, Super
Mario Sunshine, created works of art that will decorate their
neighborhoods with larger than life murals as part of the "Nintendo
and Mario Make My Community SHiNE" contest.
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'Beginning today and continuing through the end of August, the winning
murals will be unveiled in each of the finalist's cities. Nintendo, SHiNE
teens, friends and family of the winners and community members will paint
the murals and clean-up the surrounding area in dedication of Mario's
restoration efforts in his upcoming game. Event dates, locations and
additional details are available at Shine.com .
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Executive VP of Sales and Marketing at Nintendo of America, Peter
MacDougall comments, "Nintendo has always focused on family
entertainment, and we're honored to see our audience embrace Mario and
help their community SHiNE... Everyone who entered gave a heroic and
artistic effort, showcasing vibrantly rich and colorful worlds, much like
those in Mario games."
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The winning entries were selected from hundreds of imaginative and
enthusiastic young people nationwide. The winners are: Roland Sabalza of
Seattle (entry imaged above); Steven McIlroy from West Covina representing
Los Angeles; Han Tran from Wynnewood representing Philadelphia; and Davria
King from Wilton Manors splashes in for Miami. Finally, Earnest Clark Jr.
of Tucson was selected as the national winner in a wild card search
calling for entries from across the nation. Each mural embraces the vision
of a virtuous world in which the young artists would like its community to
share and represent.
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"The process of selecting winners was difficult, as each represented
incredibly creative and positive messages," adds Alan Rambam, SHiNE
founder. "It is refreshing and invigorating to know Mario fans across
the country devoted time and energy to express themselves and think about
how they can make a difference."'
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by
Clark |
by
Tran |
by
McIlroy |
by
King |
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May 08, 2002 |
Press Release,
Nintendo of America |
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