Microsoft Acquires Video Game Powerhouse Rare Ltd.
REDMOND, Wash. — Sept. 24, 2002 — Microsoft Corp. today
announced it has purchased U.K.-based Rare Ltd., one of the world's
leading video game developers, further demonstrating Microsoft's
commitment to providing the most innovative interactive experiences
available on its Xbox™ video game system. Rare has been the
mastermind behind some of the most popular video games in history,
including such global multimillion sellers as "GoldenEye
007," "Perfect Dark," "Banjo-Kazooie" and
"Donkey Kong 64." Under terms of the $375 million cash
transaction, Rare will today begin creating exclusive console gaming
blockbusters for Xbox.
In a statement made from Seville, Spain, where the announcement was
made to both a live and worldwide webcast audience during the
company's annual X02 event, Chris Stamper, chairman and technical
director of Rare, said, "Our mission at Rare has always been to
make the industry's best games for the widest possible audience.
Teaming with Microsoft gives us the best opportunity to accomplish
this goal. Microsoft's dedication and commitment to game creators,
research and development, and to gaming innovation made them the
obvious partner to take Rare into the future."
"We've always insisted on pushing the envelope when it comes to
creativity," added Tim Stamper, co-founder and creative
director of Rare. "And now we get the chance to create for
Xbox."
Rare co-founders Chris and Tim Stamper and their talented team of
game developers and designers will continue to work out of Rare in
Warwickshire, England. Rare was founded in 1985 as a partnership
between the Stamper brothers and Joel Hochberg, now Rare president.
"This partnership significantly broadens our already
outstanding portfolio of games that will be available for Xbox. And
it also broadens our reach internationally as gamers around the
world have demonstrated their fanaticism for what Rare consistently
produces," said Robbie Bach, Chief Xbox Officer at Microsoft.
"The last time I was this excited was the first time I picked
up a controller and played a game from Rare," said Ed Fries,
vice president of Xbox Game Content at Microsoft. "As a gamer,
you could hardly wait until Rare's next title was announced. You
didn't know what genre it would be, but it didn't matter because you
knew you were going to love it."
Rare grabbed the attention of the video game world in 1994 with its
creation of "Donkey Kong Country." Selling more than 8
million copies, "DKC" went on to become the biggest-
selling 16-bit title in history. Rare became one of the premiere
developers in the world, with sales averaging 1.4 million units per
title and nearly 90 million games sold since the company was
founded. Five of the top 20 all-time-best-selling N64 titles were
developed by Rare, including "GoldenEye 007," the
second-best-selling game in North America, with worldwide sales
topping 8 million.
With today's announcement, Rare becomes the latest member of a
star-studded lineup at Microsoft Game Studios, joining such
prestigious worldwide developers as Bungie Studios, the masterminds
behind the smash hit "Halo™," named Game of the Year by
Electronic Gaming Monthly. Rare's first creation for Xbox,
"Kameo," is expected to reach store shelves next spring.
Also under development is the highly anticipated sequel to
"Perfect Dark." The company is expecting to develop at
least five games over the next two years in a variety of genres,
including racing, shooters and platformers.
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