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Game Boy Advance:
Pokemon |
01.30.02 |
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Nintendo
Co. today offered an early look into the next installment of Pokemon at a
press conference in Japan. Though details were significantly
limited, we know the Game Boy Advance title will feature over 350
characters and take place in an underwater environment. The game
will be released in Japan on
July 13, 2002 to coincide with the release of a new Pokemon movie.
The main Pokemon characters are Latius (red) and Latios (blue).
Click the image to the right to view a full-sized image of Latius
and Latios courtesy of GameCubicle contributor Adrian Ebriham.
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Applied & Marubeni
Distribute GameCube Dev Kits |
01.30.02 |
|
Applied
Microsystems today announced a new agreement with Marubeni Solution Corp
to distribute Applied's optical disk solution, a key highlight of
Nintendo GameCube development kits. Applied Microsystems develops optical
disk-based development kits for the game console market as well as
embedded software test, debug and verification tools. Marumeni Solution
is a leading distributor in Japan of Nintendo GameCube development kits.

Commenting on the new agreement, Makoto Sekoguchi of the IT Solution
Division at Marubeni Solution said, "When the average game title
costs $5 million to develop, finding high performance yet cost effective
tools is a very important priority for the game developer. Based on the
experience Nintendo's customers in America are having with Applied's
products, we are confident and pleased to extend this solution to our
game developers in Japan."

With Applied's solutions, it's no longer necessary to burn discs for
every minor change that is made... saving developers crucial time,
resources, and money. Applied's emulation technology allows game
developers can control the quality of their code and data through
emulation of their optical disk environment. Using this optical disk
emulation technology, developers can compile code while they emulate -
thereby significantly shortening the time game title development
typically takes today.

Applied Microsystems detailed some of the extended features included in
their sytem. "This next generation optical disc emulation technology
emulates the physical characteristics of the optical disk drive by
adjusting the transfer rate of data coming from the hard drive. Armed
with this tool, developers can observe spin up/down, head seek and
rotational time, disc cache operation, and the data transfer rate based
on the physical location of data on the drive. Applied's optical disk
emulation technology allows the developer to inject errors to simulate
scratches or bad discs so typical variations caused by these real-life
factors can be accurately managed at the development stage."

Applied's Vice President of Sales and Marketing, Mark Budzinski said,
"We are grateful to Nintendo of Japan for introducing us to Marubeni
Solution, their leading distributor in Japan. Applied is looking forward
to serving Nintendo's game developers in Japan through this important
relationship with Marubeni and committing to them the most cost effective
high performance optical disk game development kit available today."
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Interview with
Nintendo's Iwata |
01.29.02 |
|
Satoru Iwata, Director and General Manager of the Corporate Planning
Division of Nintendo Co. Ltd, recently discussed GameCube with
Japanese gaming publication Famitsu. Iwata is responsible for
Nintendo's global corporate planning. Prior to joining...
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GameCube European
Launch Details |
01.29.02 |
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"May 3 2002 - It's Official" - Nintendo of Europe proudly
announced the official European launch date for the Nintendo
GameCube. Nintendo will ship 500,000 units in to Europe for day one
and a total of 1,000,000 units for the launch period.
GameCube
will come...
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Nintendo Considers
Chinese Production |
01.29.02 |
|
Nintendo
commented today that it is contemplating production of its GameCube
console in China this summer. It would join a growing camp of Japanese
companies seeking cheaper labor and operations costs. Nintendo said the
costs of production and distribution per unit are currently higher than
the machine's sales price, and the firm aims to bring the business into
the black quickly. "We are discussing making GameCubes in
China," said Nintendo spokesman Hiroshi Imanishi. Still, Imanishi
said the firm could generate profits if it reached its target of selling
four million GameCubes and 10 million game software titles by the end of
March. GameCubicle first reported that Nintendo was leaning in this
direction on January 14th.
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GameCube's Australian
Launch: May 17, 2002 |
01.29.02 |
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Nintendo will launch GameCube in Australia on May 17th - just two
weeks after the console's European release. A modest 50,000 units
will be made available at launch. GameCube will come to market at
399 Australian dollars. Thanks to Nintendo Cloudchaser
for the news.
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Game Boy Advance Price
Drop |
01.28.02 |
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Nintendo
today announced a global price drop for Game Boy Advance effective
February 1, 2002. In the United States, the new suggested retail price is
$79.95, representing a 20% decrease. This simultaneous global price drop
is the result of production efficiencies and decreased component costs.

The U.S. video game industry generated a record-breaking $9.4 billion in
2001, and Game Boy Advance was responsible for more than 20 percent of
total hardware units sold. Since its release in June 2001, Game Boy
Advance has sold nearly 5 million hardware units in North America. To
stay ahead of the game, Nintendo remains on track to ship 23.5 million
Game Boy Advance and Game Boy Color units to retail outlets worldwide
during its current fiscal year, ending March 2002.

"The new price point truly positions Game Boy Advance as a video
game system for the mass market," says Peter Main, Executive VP of
Sales and Marketing at Nintendo of America. "Coupled with an
explosive amount of incredible software scheduled for the year, Game Boy
Advance is positioned to become the best-selling video game hardware
system of all time."
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Resident Evil: 2 Discs |
01.28.02 |
|
Japanese site GC-Inside
is reporting that Capcom's first installment of Resident Evil on
GameCube will fill two game discs. GameCube's mini-DVD format offers
1.5 GB of data storage. Multiple discs are necessary primarily
because of the game's implementation of full-motion video and
high-quality audio.
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European Launch
Revealed |
01.25.02 |
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GameCube
will launch in Europe on May 3, 2002. The console will carry a price tag
of €249 or approximately $215/£150. This gives GameCube a MSRP roughly
half that of the Microsoft's Xbox and 20% less than the PlayStation 2.
500,000 units will be available
on launch day. These details come from what seems
to have been an accidental video leak on NintendoGameCube-Europe.com
of a presentation by Nintendo
of Europe's David Gosen. NOE will officially release launch details on January
28th.

Nintendo anticipates twenty titles to be available at launch including
Batman Vengeance, Burnout, Crazy Taxi, FIFA 2002, Luigi's Mansion, Sonic
Adventure 2, Star Wars: Rogue Leader, Tony Hawk's Pro Skater 3, and Wave
Race: Blue Storm. Shortly after, SSB Melee and Resident Evil will arrive
on May 24 with Pikmin coming on June 14.

On the issue of demographics, Gosen comments, "GameCube will not be
targeting kids, will not be targeting teens and will not be targeting
adults. GameCube will appeal to anyone who enjoys being entertained by
interactive gaming. We believe gaming is an attitude - not an age. With
family-friendly, sports, racing, adventure, extreme sports, and action
games available from day one, GameCube is dedicated to good gameplay...
all players, all ages, all genres."
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European Launch
Details Coming |
01.24.02 |
|
Nintendo
of Europe sent out a press release today indicating that official
European launch details (including a date) will be revealed on January
28th. The official European GameCube site, NintendoGameCube-Europe.com ,
will rebroadcast the event in multiple languages. The site will go live
on January 25th.
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GameCube: Medal of
Honor? |
01.24.02 |
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Executive
Producer of the Medal of Honor series at Electronic Arts, Rick Goilito,
hinted at a GameCube version in a recent interview with Sponge.com.
Goilito continued to discuss demographics and confirm a Game Boy Advance
MoH game is in development.
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What
about the future of the Medal of Honor series?

Giolito: The Medal of Honor series, I can tell you, has a very strong
future across new platforms. Presently we are planning an Xbox version of
Allied Assault, and we are thinking about a GameCube version, but we need
to see where the demographic for the hardware lies.

What does Nintendo head office think of that?

Giolito: Nintendo would love to see Medal of Honor on their system, or I
believe they would because it’s so popular. Its appeal might help them
draw an older fan base to GameCube, but its important to do different
things per platform, not just great ports of older versions.
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All-Star Baseball...
2003 Already? |
01.24.02 |
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Stepping
into the batter's box before the first official pitch of the 2002 Major
League Baseball season, Acclaim Sports announced that it will ship
All-Star Baseball 2003 at the end of February for all of the
next-generation gaming platforms. Featuring four-time World Series
Champion Derek Jeter, ASB 2003 will offer many exciting new modes of play
and options that deliver "unparalleled hardball realism."
Developed by Acclaim Studios Austin under license from Major League
Baseball, All-Star Baseball 2003 will be available nationwide on March 7,
2002.

"All-Star Baseball 2003 will raise the bar on what was considered to
be the best baseball game ever brought to a next-generation system,"
said Evan Stein, Vice President of Brand. "With new features,
leading-edge technology and our ongoing successful relationship with
Derek Jeter, All-Star Baseball 2003 will be in a league of its own when
it ships." Its release will be supported with an integrated
marketing campaign that will feature Jeter in national television, print
and online advertising.
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THQ's Toxic Grind to
GameCube |
01.23.02 |
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THQ
today unveiled Toxic Grind, a story-driven, mission-based BMX game for
both GameCube and Xbox. "Toxic Grind is a unique take on extreme
sports thanks to the game's compelling storyline that immerses players
into a sinister and futuristic world where players must complete various
challenges in order to survive," stated Michael Rubinelli, vice
president of product development at THQ. "In addition to performing
outrageous BMX tricks, players must find keys to deactivate bombs, sink
battleships and even destroy a helicopter to progress through various
stages of each world."

Developed by Blue Shift, Toxic Grind features 14 diverse worlds, each
with different themes set to locations of the past, present and future.
Areas include a futuristic New York City, the ancient Roman Coliseum and
the mysterious Bourbon Street of New Orleans. A dynamic playfield enables
gamers to contend with ramps, moving platforms and grind rails that
change shape or rotate to expose hidden areas. The game's storyline
unfolds through comic book-style cinematics that maintain the feel of the
twisted world that "Toxic Grind" exists in. Two-player
competition will allow riders to compete head-to-head through seven
levels of action and adventure.
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Toxic
Grind |
Electric |
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NYKO's "PlayCube"
Controller Converter |
01.22.02 |
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Upgrading
to a new gaming system is always fun, but getting comfortable with a new
controller isn't. NYKO Technologies, a leading manufacturer of video game
accessories, claims to have a solution. The Play Cube is a one-of-a-kind
controller converter that allows gamers to use their favorite analog
controller for PlayStation and PlayStation 2 with the new GameCube.
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The
Play Cube's unobtrusive design makes it simple to use and
easy to store. Priced at $9.99, it may be one solution for
gamers who need extra controllers but don't have the cash. The
converter does allow for vibration feedback... |

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Additional GameCube
Developers |
01.19.02 |
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As the long-term third party prospects for GameCube grow ever more
impressive, so does the list of developers supporting the system.
The latest issue of Nintendo Power reports on fifteen new companies
that are working on GameCube-related projects.
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Atod AB |

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N.A.P.S
Team SNC |

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Codemasters |

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Netdol
Entertainment |

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Coyote
Developments |

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Outrage
Entertainment |

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Eden
Studios |

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Runecraft
LTD |

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Full Fat
Productions |

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Snowblind
Studios |

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M4 Ltd |

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Studio 3
Interactive |

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Monster
Games |

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Wahoo
Studios |

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N-Space |

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Popular Science on
GameCube |
01.18.02 |
|
Considered, the "What's New" magazine of science and
technology, Popular Science covers the latest in aviation, cars,
communications, electronics, science, space exploration, tools, and
more.
In the February issue of Popular Science, editor Steve Belanger
evaluated the next generation consoles and contributed his ratings
for each...
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New Resident Evil
Video |
01.18.02 |
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Capcom
Japan just released an amazing video of Resident Evil in action. This
remake of the original Resident Evil will be released in March in Japan
and looks more beautiful than ever in the latest release. The video
depicts a vicious dog attack and is definitely not suitable to be viewed
by younger visitors.
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Home Run King Details |
01.17.02 |
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Sega
today announced that Home Run King is coming to the Nintendo
GameCube in March. This fully licensed, pick-up-and-play arcade baseball
title will be exclusive to the system. With the built in Create-A-Player
option you can customize a player to look just like yourself or use
Create-A-Team to assemble a team made up of your favorite players of all
time. Modes of play include Exhibition, Season, Playoffs and Home Run
Derby. Sega also introduces one of new cover man Jeff Bagwell. One of
last season's leading run scorers, the first baseman of the Houston
Astros will grace the cover of Home Run King.
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Batter
Up |
Home
Run |
Manager |
Dive |
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Yamauchi Considers
Retirement |
01.17.02 |
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Nintendo Co. Ltd.'s fifty-three year president, Hiroshi Yamauchi, recently
commented on his upcoming retirement to Japan's Mainichi Interactive.
Yamauchi states, "I’ve been thinking about it for more than two
years now, but I think I want to retire before this summer. Nintendo
isn’t going to work under one person anymore, though; it will be run
under a group-leadership system."
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Smashing through 1
Million |
01.17.02 |
|
Nintendo announced today that they have shipped one million units of Super
Smash Bros. DX (Melee) in Japan. Sell through numbers currently total
approximately 800,000 and continue to rise rapidly. SSB has achieved a 2:3
game to console ratio in Japan.
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International
Superstar Soccer 2 |
01.16.02 |
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International
Superstar Soccer 2 has been
confirmed by Konami for a Q2 2002 release on the GameCube. ISS 2 is the
latest offering from Konami CE Osaka, creators of Konami's successful
International Superstar Soccer series. Its arcade style gameplay is based
on realistic and intuitive football action and the open gameplay ensuring
that no two goals or build-up play will be the same. With more than 50
international teams and a wealth of game modes, ISS 2 is the soccer title
GameCube owners have been waiting for. "ISS was the first football
game from Konami of Europe to be recognized by gamers for its superb
playability," commented Wolfgang Ebert, European PR Manager from KOE.
"ISS 2 is a great compliment to the ultra realistic Pro Evolution
Soccer series. Its arcade style action is a must for serious football
gamers and their pick-up-and-play counterparts alike."
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Turok Evolution
Details |
01.15.02 |
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In development for two years at Acclaim Studios Austin (formerly Iguana),
Turok Evolution was finally revealed to the public this week. The
developers promise the game to be the best in the series. The
story of Turok Evolution takes place in 1886 Texas as the title is a
prequel to the first N64 Turok. Gameplay elements range from carefully navigating
dinosaur-infested woods to flying on the back of a Pteranodon. For the
full details, a game screen gallery, audio samples, feature breakdown,
and videos, visit Acclaim's comprehensive Turok Evolution web site .
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1,000,000 GameCubes /
Month |
01.14.02 |
|
Japanese site GC-Inside
is reporting that Nintendo intends to increase the manufacture of
GameCube consoles to 1,000,000 systems per month this April. The
company currently is producing the console at a rate of 600,000 per
month. It's reported that a new manufacturing facility will be
opened in China to produce the added units.
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Beautiful Metroid
Prime Screens |
01.12.02 |
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Take a look at the latest screens from the visually stunning Metroid
Prime. The first-person adventure from Nintendo second party Retro
Studios is the first in the series to assume a three-dimensional
form. Just a few things to take note of while viewing the screens...
You'll see a switch to third person perspective when Samus is in
Morph Ball form. Also notice the use of different visors between
standard exploration and combat modes...
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Hudson's Bomberman on
GameCube |
01.11.02 |
|
Japanese site GC-Inside offers up the first details on Hudson's new
Bomberman adventure. The title is scheduled to be released in 2002
(at least in Japan) and sports a very stylish cel-shaded design.
Click to view screen shots (1,
2,
3,
4).
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Nintendo of America's
Greatest Minds |
01.08.02 |
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In a rare conference with the media, Nintendo's greatest minds
recently discussed Nintendo's latest endeavors. Nintendo of America
executives Peter Main, Peter MacDougal, and George Harrison
offered a comprehensive review of GameCube's introduction and
an in-depth look to the future. The discussion included a review of
last year's sales, projections and analysis of future operations,
Arakawa's retirement, and user base demographics...
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Nintendo's Minoru
Arakawa Retires |
01.08.02 |
|
Minoru Arakawa, President of Nintendo of America for the
past 22 years, today announced his retirement effective immediately.
After many months of consideration, Arakawa felt the timing was
appropriate to turn the office over to new leadership...
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European Launch
Details TBA |
01.08.02 |
|
GameCube had to be released in Europe eventually. Next month,
Nintendo will finally reveal European GameCube launch details at
Milia - one of the largest interactive content conventions in the
region. Nintendo will preview the GameCube alongside twenty of
the system's premier games on 250 square meters of floor space.
During the event, Nintendo's European Managing Director of Sales and
Marketing along with the Managing Director of Nintendo France will
host an exclusive press conference...
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Consumer Reports on
GameCube |
01.07.02 |
|
A
leader in unbiased product and services advice, Consumer Reports is the
source of product reviews for over four million subscribers. In the
February issue of Consumer Reports, the magazine too a brief look at next
generation consoles including the GameCube. The three-quarter page
buyer's guide is far from any in-depth analysis Consumer's readers are
used to. In many respects, this is a good thing. If Consumer Reports is
to feature a comprehensive system review, it would be much more fair to
reserve evaluation until the two new consoles have been on the market for
at least...
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Star Fox Adventures
& Eternal Darkness Delayed |
01.07.02 |
|
IGNcube
confirmed the inevitable today when the site contacted Nintendo and
received word that both Star Fox Adventures and Eternal Darkness will not
be released before April of 2002. This makes both titles prime for the Q2
2002 GameCube release list. Like Fran and Matt said, it's probably for
the best as both games will be better for it.
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Race of Champions |
01.07.02 |
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Activision
announced today that it will bring Race of Champions to the GameCube this
fall. Based on the prestigious Michelin Race of Champions, which is held
annually in the Canary Islands, the game lets players experience the raw
fun and exhilaration of the sport as they lock wits and fenders with some
of the top drivers from the world of racing. "Race of Champions
breathtaking graphics and frenetic action will find a perfect home under
the hood of Nintendo GameCube," said Julian Lynn Evans, vice
president European Studios, Activision. "With the addition of our
sku for Nintendo GameCube, Activision is poised to deliver a racing blitz
across all three next generation platforms when the game ships later this
year."

Developed by Climax, Race of Champions challenges players to master
authentic road, desert and mountain tracks on their quest for the cup.
Featuring incredibly detailed visuals as well as real-time damage
modeling and dirt effects, players can select their dream machine from
the top makes and models in the sport including Mitsubishi, Toyota, Ford,
Lancia, Peugeot, Audi, Porsche, Citroen and Seat as they race against
industry legends like France’s Didier Auriol, Germany’s Armin
Schwartz and Finland’s Tomi Makkinen , all of which have been
participants in the annual event.
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AP Reports Faulty Game
Consoles |
01.06.02 |
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Associated
Press is reporting that approximately 1% of Xbox units sold during the
holidays were faulty. The number, which is in line with the industry
standard and Nintendo's own figures, does not not indicate production
troubles. However, Microsoft's poor response to customers could snowball
into a public relations mess. While buyers of faulty GameCubes reported
quality customer service and replacement consoles in days, many Xbox
buyers complained that they were forced to endure shoddy customer service
and wait weeks for replacements.

"The Associated Press spoke with about a dozen Xbox users who
complained of a game system that never worked or worked for a few hours
or days before freezing up. Most called the customer service response
poor. Analyst Rob Enderle of Giga Information Systems warned that a
company's response to those customers who do have problems often is more
important than how many units actually break." Microsoft certainly
has the resources to improve service to customers and likely will after
this negative press.
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International Winter
Sports 2002 Details |
01.05.02 |
|
Details
of Konami's upcoming Olympics title were revealed today along with a
couple of screen shots. "Ten different events put you right in the
heart of the winter games vying for the top spot on the podium. Rip the
half-pipe with big spins, or bump your way to victory on the freestyle
mogul course. Take home the gold in the downhill and slalom events, or
reach for victory in the ski jump competition. Dominate the ice with
Triple Axles and Lutzes in the Figure Skating events. Challenge the clock
in Speed Skating or test your stamina in the Biathlon. As an athlete,
you'll represent one of eight countries. Whether you're on the curling
rink, or rocketing down frozen chutes in the Bobsleigh and Luge events,
the competition is world class. Mix it up by participating in Trial,
Men's Championship, Women's Championship, or Head-to-Head Competition
mode. And do it all in exacting detail, with specialized weather effects
all the way down to grimacing facial expressions." Take a peak at
these shots from the game ( 1,
2,
3,
4
).
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Camelot Game on
GameCube in 2002 |
01.04.02 |
|
In
an interview with Dengeki GBA, Hiroyuki Takahashi, the president of
Camelot was asked if his company had any GameCube projects in the works.
He responded, "We hope to have something ready by the end of 2002."
Camelot vice-president Shugo Takahashi then chimed in "We're working
hard on it! [laughs..]" We have our fingers crossed for something
great from the guys who brought Mario Golf and Mario Tennis to the N64.
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Sonic Adventure 2:
Battle Video |
01.04.02 |
|
Sega's
Sonic Team has published an in-game film depicting Sonic Adventure 2 on
the GameCube. The large video includes a look at the standard adventure,
multiplayer, and GBA-link modes of play. It's a must download ( high,
low
) for all Sonic lovers. A second video depicting additional game action
is also available ( high,
low )
from Sonic Team's Japanese site.
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Armada 2: Exodus to
GameCube |
01.03.02 |
|
Developer
Metro 3D will bring their hit series Armada to the GameCube late this
summer according to N-Sider .
Driven from Earth by a hostile force known only as The Armada, the six
remaining tribes of Earth search for a new home as they're pursued
relentlessly throughout the galaxy. Armada 2: Exodus is said to include
Internet-enabled cooperative shooter gameplay and will appear on all
three next generation consoles.
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Pokemon Game in
Development |
01.01.02 |
|
Japanese
gaming site GC-Inside reports
that a new Pokemon game for the GameCube will be unveiled this month by
Nintendo. It's unknown whether the game will be based on the "Meowth's
Party" technology demo seen at Space World 2000. Whatever the genre
Nintendo has selected for Pokemon's entrance to the new platform, it
surely will be a system selling hit. We'll have more information as it
develops.
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Previous
Months
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