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Developed by Acclaim's world-renowned Austin Studio, Turok: Evolution is a
prequel to the blockbuster franchise that has generated more than 6
million units and $250 million in sales worldwide. Featuring an entirely
new game engine that was specifically designed for the next-generation
gaming systems, Turok: Evolution is an epic adventure of exploration,
treachery and war set against a backdrop of lush jungles, mysterious
temples and the most realistic and deadly array of dinosaurs ever to be
created in a video game.
The
story of Turok Evolution takes place in 1886 Texas as the game is a
prequel to the first N64 Turok. As the last surviving members of the
Saquin Nation make a desperate attempt to escape to the relative safety of
Mexico, they are unaware that they have played into the hands of the
bloodthirsty Captain Tobias Bruckner. Bruckner orders the slaughter of the
remaining Saquin people. As the bullets fly, Tal'Set and the remaining
Saquin braves leap into battle, exacting a terrible toll on the Indian
Hunters even as they are cut down one by one. Himself mortally wounded by
Bruckner in the battle, Tal'Set cuts through the Cavalry troops and
embraces Bruckner in a deadly melee. War club and Saber clash, and at the
height of the battle, a cave-in sends Tal'Set and Bruckner tumbling into a
mysterious underground cavern covered in ancient symbols and strange
artifacts.
Exhausted and dying, Tal'Set is brought back from the brink of death by
the Mysterious Seer TarKeen. Tal'Set awakens with the memories of his
dying people still fresh in his mind. Having been discovered by a group of
refugee hunters, Tal'Set is taken to the fortress of the River People
where the beautiful Mayana, the leader of the River people, nurses him
back to health. Tal'Set embarks on a journey to discover the meaning of
his presence in the Lost Land. Tal'Set learns that his presence in the
Lost Land is not a coincidence, and that the death of his people was
ordained so that he might embrace a higher purpose and become "Turok",
the "Son of Stone", protector and savior.
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Entirely
new game engine built from the ground up to take full
advantage of the next-generation hardware platforms. |
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Flight
missions enable players to soar through the skies on a
fully-armed winged Quetzalcoatlus in air-to-surface,
air-to-ground and multiplayer battles. |
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Ground-breaking
Dynamics System offers incredibly realistic enemy and
allied squad A.I., enabling troops to take cover,
establish strategic positions and surrender. |
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The
most advanced artificial intelligence ever in a FPS;
enemies and dinosaurs react instinctively to
environmental changes and combat situations. |
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Lush
jungle environments, thriving with vast flora, natural
water sources and indigenous life at every turn. |
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Incredible
variety of prehistoric, insect, mammal and oceanic
life forms, each with frightening and deadly realism. |
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More
than 30 weapons, including the all-new Gravity
Disrupter Beam, Swarm Bore and Baby Nuke, each with
unique traits and damage. |
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Destructible
objects and environments: shoot down trees onto
enemies and collapse massive rock spires onto
dinosaurs. |
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More
than 3,000 sound effects recorded throughout the
world, enhancing the realism of the game via Dolby
Digital and Dolby Surround Sound. |
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IGN Cube:
"A mix of enjoyment and frustration. At times I was thoroughly
amused, sniping enemies and causing mayhem, while at other moments I
was frustrated and in a state of pure tedium. I can only recommend
that the most hardcore of Turok fans pick the title up. Everyone
else will want to stick to a rental..."
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Game
Spot:
"If you're a fan of the series, you'll find what you're looking
for. The game has the typical drawbacks - it can be a bit difficult
or repetitive at times, the enemy AI sometimes exhibits laughable
behavior, and the controls suffer from the same awkwardness that
plagues most console shooters..."
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Latest
movies complements of the finest GameCube site around... cube.ign.com.
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